Normal mapping

Results: 72



#Item
11Texel / Rendering / Texture / Normal mapping / Displacement mapping / Computing / Vision / Texture mapping / 3D computer graphics / Virtual reality

EGSRPtex: Per-face Texture Mapping for Production Rendering Brent Burley and Dylan Lacewell Walt Disney Animation Studios

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Source URL: disney-animation.s3.amazonaws.com

Language: English - Date: 2012-11-26 17:58:46
12Virtual reality / OpenGL / Parallax mapping / ARB / Normal mapping / Displacement mapping / Relief mapping / Bump mapping / Vertex / Computer graphics / Texture mapping / 3D computer graphics

Parallax Mapping with Offset Limiting:  A Per­Pixel Approximation of Uneven Surfaces Terry Welsh Infiscape Corporation January 18, 2004

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Source URL: www8.cs.umu.se

Language: English - Date: 2009-01-12 03:52:20
13Computing / UnrealEd / Static mesh / COLLADA / Shader / Normal mapping / Unreal / Computer graphics / 3D computer graphics

PDF Document

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Source URL: www.replay.drexel.edu

Language: English - Date: 2010-10-03 23:55:58
14Fungal Genetics Stock Center / Genetic linkage / Sordariales / Microbiology / Neurospora

Last revised 14 June 06 How to use multiply marked multicent strains for mapping genes and translocation breakpoints. David D. Perkins Background Normal-sequence linkage testers have been constructed that contain readil

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Source URL: www.fgsc.net

Language: English - Date: 2014-10-15 11:27:32
15Displacement mapping / 3D modeling / Procedural generation / Rendering / Shader / Bounding volume / Normal mapping / Texture mapping / Rasterisation / 3D computer graphics / Computer graphics / Imaging

perPixelGeometryGeneration.pdf

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Source URL: gautron.pascal.free.fr

Language: English - Date: 2011-06-12 18:25:31
16Optics / Image processing / Virtual reality / 3D imaging / Spectroscopy / Polynomial texture mapping / Normal / Rendering / Airborne Real-time Cueing Hyperspectral Enhanced Reconnaissance / Imaging / 3D computer graphics / Computer graphics

Measuring Changes in Cultural Heritage Objects with Reflectance Transformation Imaging Marcello Manfredi University of Eastern Piedmont Alessandria, Italy

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Source URL: gokmconservation.org

Language: English - Date: 2014-08-04 20:38:16
17Virtual reality / Graphics hardware / Shading / Rasterisation / Shader / Normal mapping / OpenGL / Texture mapping / Vertex / Computer graphics / Computing / 3D computer graphics

Real-time shader rendering of holographic stereograms Quinn Y. J. Smithwick, James Barabas, Daniel E. Smalley, and V. Michael Bove, Jr. Object-Based Media Group, MIT Media Laboratory, Room E15-368, 20 Ames St., Cambridge

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Source URL: excedrin.media.mit.edu

Language: English - Date: 2013-07-01 08:09:15
18Graphics hardware / Heat transfer / Radiosity / Graphics processing unit / Normal mapping / Lighting / ATI Technologies / Geomerics / Computer graphics / Virtual reality / 3D computer graphics

1 (This talk was given by Sam on the SIGGRAPH Mobile track at SIGGRAPH 2012, while Matt moved house) Hi!

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Source URL: www.geomerics.com

Language: English - Date: 2014-03-12 04:22:50
19Shading / Displacement mapping / Video game development / Shader / GPGPU / 3D modeling / Tessellation / Normal mapping / Microsoft Direct3D / Computer graphics / Texture mapping / Computing

DEGREE PROJECT, IN COMPUTER SCIENCE , SECOND LEVEL STOCKHOLM, SWEDEN 2015 Surface data on dynamic topologies A REAL TIME TECHNOLOGY FOR TOPOLOGY INDEPENDENT STORAGE OF SURFACE DATA

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Source URL: www.frostbite.com

Language: English - Date: 2015-01-28 13:51:10
20Software / Quake / Texture mapping / Virtual reality / Reflection mapping / Mipmap / Cube mapping / John D. Carmack / Normal mapping / Computer graphics / Algebra / 3D computer graphics

John Carmack Archive - .planhttp://www.team5150.com/~andrew/carmack March 18, 2007 Contents

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Source URL: floodyberry.com

Language: English - Date: 2002-05-16 09:02:25
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